![]() Cole also has the advantage of his power source being a LOT more common than any of Delsin's, so while Delsin is scrambling for juice, Cole's just going to stretch out a hand and grab everything nearby. No DUP soldiers involved means no Concrete, leaving Delsin just with Smoke, giving Cole the advantage of range. Not to mention that Cole can cut off at least two of Delsin's four power sources by draining their electricity: Video, Neon too. He was put through hell to be the one Conduit that could stop the Beast, and that's what he did. Cole has greater variety to the way he uses his powers, greater experience with using them, and just greater resolve in general. For the reasons above, Delsin can't drain Cole for this fight. Well Delsin would touch Cole and when he wakes up he'd have no power because he needs core relays. Cole can one shot delsin easily with a single well aimed blast. Cole could easily arc restrain him from a distance or freeze him to subzero temperatures with freeze rockets or ice grenades.Īgain do i have to bring out the durability feats and make you look like a fool for thinking they are on the same level?Īctually it won't matter because cole even with his head turned away would know where delsin is do to electromagnetism, and the OP says that neither needs to recharge their powers. He stil tanks gun shots and if you rule out the PIS KO's he is fairly durableĭeslin you have to admit in all rounds has a massive edge in mobilaty which is the decideing factor here as Cole cannot recharge because of it and Deslin canĭo i need to bring out the durability feats again? >:)ĭelsin's versatility would not help him against cole. ![]() Depends Cole's powers are very ordidox and destructive While deslins has a wide varraity of effects such as smoke chokeing him out and Neon binding him and such
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |